NORTHWINTER EVERLASTING
[Date]: December 13th @ 9:00 PM
[Location]: The Den of the Wolf, Northwinter (We will be using Wintergarde Keep in Northrend as the proxy)
[Introduction]: The world is changing, and far more rapidly than anyone would like. In some level of desperation, Alexander Greypoole has reached out to Harpin Cornwell, writing a missive of the need to meet and finally end the long cycle of suffering that has happened on both sides. There is an underlying chaos in his letter, but as a show of faith, he has elected to come with only some of the folks of the Sky Peaks to discuss something they had found in the heart of the mountain. Within the depths of the high peaks, they discovered a Titan cave, a pair of doors that exude a power unlike anything they could readily describe.
THE CATACOMBS
[Date]: December 17th @ 8:00 PM
[Location]: Tomb of the Ice Giants, Northwinter (We will be using the cave north of K3 in Northwinter as a proxy)
[Introduction]: Alexander Greypoole has given the Magi a map to follow into the maw of the caverns that will take them to the 'Heart of the Mountain.' Once there, the people of the Sky Peaks villages - who have been evacuated from their homes because of the snows - begin to act strangely. They are sick, dirty and starving, and seem to now have acquired a need to protect the annexed chamber that was discovered. Some of them are reasonable, but more and more of them are driven into chaotic ramblings and even violent need to prevent anyone from getting inside the doors.
THE BROTHERHOOD
[Date]: December 19th @ 8:00 PM
[Location]:
[Introduction]:
THE DRAGON'S BLOOD
[Date]: December 22nd @ 8:00 PM
[Location]:
[Introduction]:
THE TEMPLE OF AZ'RIEL
[Date]: December 28th @ 8:00 PM
[Location]:
[Introduction]:
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QUESTS
NORTHWINTER EVERLASTING
1. “Blethril’s Little Box of Horrors” -- In this quest, you are tasked with going into the deep places of the mountains, following the Titanic inscriptions along the interior wall of the caverns. It speaks of a prophetic box said to contain ‘the Heart of the Mountain;’ an ingot of metal so powerful that it can be forged to do great things, or truly terrible, horrible things. You, as the hero, must decide if this ingot will be destroyed into the chasm of the great mountain or brought to a forge to be shaped into a weapon.
2. “The Labyrinth” -- In this quest, you have been separated from the group, but not by your own volition. You stopped to perhaps tie your shoe, or look at the beautiful stalagmites within the maw of the cavern, and suddenly, you find yourself in a labyrinth of sorts. The further you go, the more narrow and dangerous the path becomes until finally you come to a clearing with no discernable exit. From the shadows emerges three men who appear to be enchanted; their expressions horribly contorted and they look upon you with sinister intentions, demanding all of your gold. You as the hero must find your way out either through fighting, negotiating, or something else.
3. “What You Have There” -- In this quest, you have elected to take part in archiving the many items that dwell within the mountain. In your brief exploration of the caverns, you discover three objects: 1. An elder wand that gives the ability to transform its host into an animal of their choosing, 2. A bright sword that was once rumored to have belonged to a forgotten god of war, 3. An arcanium scroll that allows the individual to be fluent in nearly every language known on Azeroth. As the hero, you are only able to claim one of these things to take back with you and research. You must choose wisely for there are drawbacks to each item that you must overcome. The wand changes you into an animal, but if you stay in that form too long, you begin to lose yourself and become the animal. The sword of the forgotten god of war does not answer to those who are too weak to use it and may try to destroy you. The arcanium scroll teaches you to be fluent in speaking languages, but does not teach you how to understand them when spoken to.